“June 2014” is a small interim update for our Elements compiler that focuses mainly on improvements and bug fixes, but nonetheless brings — alongside over one hundred fixes — a handful of very significant new features and enhancements:
- We’ve made major improvements to the WinRT and Windows Phone tool chains that will help you build apps for Microsoft’s modern app platforms. This includes support for new toolchain changes that come in Visual Studio 2013 Update 2 (which is a rather significant new release of VS, despite the incremental sounding name).
- We’ve improved the Cocoa toolchain in significant ways, such as the ability for Elements to automatically pick your default Profile and Certificate when opening and building new iOS projects, and an improved UI that handles the case where you updated Xcode and need newer versions of the iOS or OS X SDKs — including the option to automatically download support for new SDKs, where available.
- The new release has also been tested with the iOS 8.0 and OS X 10.10 Yosemite beta SDKs to make sure you’ll be able to import these SDKs and start working with the new features right away. (Unfortunately, we cannot ship pre-imported .fx files for these SDKs until they are out of beta and not under NDA anymore).
- Cross Platform Compatibility Warnings have been improved for this release, with new warnings added and improved handling of these warnings inside conditionally compiled code, irrelevant warnings will, for example, now be suppressed in parts of the code that is clearly intended for a single platform based on $IFDEFs.
- The code editor smarts have been improved, with automatic parenthesis and bracket completion, making it yet a bit more quicker to type your code on a day-by-day basis.
- Finally, the June release of Elements integrates with our new Help Viewer app (currently available as separate download from the beta portal) to show you context sensitive help at the press of a button — not just from our Elements Wiki but also from the core platform docs off all our supported platforms — including the .NET Framework, the OS X and iOS SDKs, as well as the Java and Android SDKs.
And as always, this lists just the tip of the iceberg. Check out our full change log for details and more changes.
Also as always, the new release is a free update to all customers with an active subscription. If your subscription has lapsed, you can renew for $499 (single language) or $699 (to renew to both Oxygene and RemObjects C#).
Subscribe to RemObjects Software Blog
Get the latest posts delivered right to your inbox