Introducing Mercury We are thrilled to announce the release of Elements 11, and with it its most interesting new feature: the introduction of Mercury as the sixth language supported by our compiler and tool chain.
Elements: It Goes to 11! With this week's Stable release of Elements, build .2627, we've increased the major version number from 10 to 11 (insert a Spın̈al Tap joke here). This is to celebrate the newest addition
Behind the Build(s) — .2605 On Friday we published Elements build .2605, the first "Stable" channel build of the year, and wrapping together a lot of great changes and improvements from the past couple months of previews. Let's
Behind the Build — .2585 Welcome back to Behind the Build, where we take a look at some of the new changes and improvements in the latest Elements build. Build .2585 marks the 59th (!) and last Elements release
Behind the Build — .2577 "Behind The Build" is a new blog series where I will try to give some background information on some of the highlights of the weekly change log. As you probably know, we ship
The Apple M1 Chip Yesterday, Apple annoucned its new M1 chip, and three new Macs that will use it, shipping next week. We all expected great things from the move to Apple Silicon, first teased at WWDC,
Talking About Visual Basic... This past weekend, I had the great honor to join Fellippe on the QB64 Podcast, QB64 Report, to talk about the past and future of BASIC, Elements, and our new currently-in-development Mercury front-end
Macs, Apple Silicon and You Interesting day at Apple Park yesterday, as the first online-only WWDC kicked off with many exciting announcements across all of Apple's platforms. There's a lot to digest, but for this post, which i'll
Importing Go Projects One of the main use cases of the Go language with Elements is to use functionality from one of the countless existing Go libraries in your own project. Of course, it is always
DA SQL Comes to Delphi I'm super thrilled to announce that we just shipped a new Stable Channel release for Data Abstract and Remoting SDK 10. Build .1481 brings a range of enhancements and improvements, but there are
Life in Time of COVID-19 Hi everyone. I wanted to give you a brief update on the state of things here at RemObjects Software as we're getting further into this year of 2020 that is not unfolding as
The "Go" Language comes to Elements: Announcing RemObjects Gold In early 2019, we started on a new project within the Elements compiler, code-named "Gold." About a year later, we're now happy to announce the official availability of RemObjects Gold, our fifth and
Automatic SDK Downloads Last week's Elements build added a small but pretty nifty feature to EBuild: automatic download of new SDKs. As you might know, for the Cocoa and Island platforms, Elements uses a set of
Unicode and You In Elements, the native String type on all target platforms uses UTF16 encoding. UTF16 is a great middle-ground, because 16-bits are enough to represent most common Unicode code points, including not just Latin
Trailing Closures in Oxygene and C# Last week's build of Elements, .2447, brings a major new language feature that I personally am very excited about to Oxygene, and also as a language extension to our RemObjects C# dialect: trailing
New Intro Videos for Remoting SDK and Data Abstract Hey everyone. Over the past couple of weeks, we've been working on some new "introduction" videos for Remoting SDK and Data Abstract. These videos aim at giving a quick overview for getting started
Remoting SDK and Data Abstract Builds .1457 I'm happy to announce that last week we shipped new stable releases for Data Abstract and Remoting SDK 10, as well as an interim update to Hydra 6.2. Build .1457 marks the
Notarization (Gotta Do It) macOS Catalina is coming soon, and with it the requirement for Notarization for apps shipped outside the App Store. Notarization is an extension to Apples GateKeeper; it was introduced optionally for Mojave last
Debugging Mixed-Mode Android Apps Android app development is split into two, very distinct worlds. On the one side, there's the Android SDK, which is what the bulk of Android apps is being developed in. The SDK is
Working with Paths in Elements RTL Elements RTL, our (optional) cross-platform abstraction library, provides a rich API for working with filenames and and paths. For one, it replicates the System.IO.Path class from .NET, which provides many APIs
EBuild Package Manager, v0.1 In this week's build of Elements, we've shipped a very first tentative part of what, eventually, will become the/an official package manager for EBuild in general, and for Elements in particular. What's
elements Mixing Languages New users coming fresh to Elements are often wondering how the compiler is able to mix different programming languages, or how it ends up that you can use the same language on different
Data Abstract and Remoting SDK 10 Back in March, we began shipping the first preview builds of Data Abstract and Remoting SDK 10, the next generation of our popular two frameworks for building remote services and for multi-tier data
Video: Bringing your iOS App to the Mac with Catalyst (née Marzipan) A couple blog posts back I gave you a quick peek at our support for UIKit for Mac (a.k.a. Project Catalyst, or Marzipan) in Elements. It's really easy to get your
Introducing "Await" for Closure Callbacks In today's Elements build, .2417, we're extending await support to methods with closure callbacks – such as the many Cocoa APIs. "Async/Await" is a great pattern, pioneered by C# and adopted