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brian-long

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26 posts •

Android resources

For those Pascal programmers looking at building Android applications, be it with Delphi XE5 or with Oxygene for Java (I work with both!), here are a few Android-related resources that may come in

  • brian-long
2 min read

Oxygene 6 now includes Oxygene for Cocoa

Ah, it’s been released… The May 2013 release of Oxygene, released on 27th May 2013, brings us Oxygene 6.0, and Oxygene 6.0 brings us the official release of Oxygene for

  • brian-long
3 min read

Free issue of Blaise Pascal magazine to registered users

I must have missed this one being announced, but registered users of XE, XE2 and XE3 products can pull down a free copy of Blaise Pascal, the magazine for all things Pascal-based. Details

  • brian-long
1 min read

Native iOS development for Delphi programmers: Project ‘Nougat’

If you’ve kept up to date with developments in the world of Delphi, you’ll be aware that Embarcadero have teased us with a multi-step way of targeting iOS devices using the

  • brian-long
2 min read

Visual Studio 2012 and those... CAPS

Anyone who’s glimpsed Visual Studio 2012 has seen it shouting at them and wondered why, given the luxury of having both lower and upper case available, Microsoft has chosen to go for

  • brian-long
1 min read

Getting an Android app’s version number

A while back I was preparing an app to upload to the Android Market Google Play. One of the requirements of uploading is that the app must contain version information. As of the

  • brian-long
2 min read

Porting some Android SDK samples

As I mentioned last time, I’ve been porting some of the Java Android SDK demos over to Oxygene for Java. This is for various purposes: to ensure I am on top of

  • brian-long
6 min read

Android game loops

I’ve been porting some of the Android SDK samples from their original Java over to Oxygene for Java, with the hope they’ll be included in a forthcoming update to the product.

  • brian-long
4 min read

Retro effects with Android

A few weeks back I was browsing Paweł Głowacki’s blog and saw his write-up on implementing both a parallax starfield as well as a 3D starfield using Delphi and FireMonkey. Quite taken

  • brian-long
4 min read

Android development session at mobile-focused conference

On 29th June, 2012 I’ll be travelling to Cambridge, UK to speak at Mobile East 2012, a mobile-focused conference. I’ll be delivering a session on Android development using RemObjects’ Oxygene for

  • brian-long
1 min read

Wireless Android Control

I’ve bumped into a couple of wireless Android control apps lately, one targeted at developers and one targeted at users. The two apps rely on both your Android device and the computer

  • brian-long
3 min read

Problems installing and/or launching Android apps (2)

Further to my previous post on common problems installing and/or launching Android apps, here’s a little titbit to add into the mix. In that previous post I mentioned: Sometimes a small

  • brian-long
1 min read

Jan 2012 Release of Oxygene

On 27th January RemObjects released their first update to their Oxygene 5 products, Oxygene for .NET (aka Delphi Prism, aka Prism) and Oxygene for Java (aka Project “Cooper”). Oxygene for .NET v5 was

  • brian-long
1 min read

Android Design site

For all those working in Android development you should head along to the new Android Design web site. This new area on the Android developer’s site gives the low down on how

  • brian-long
1 min read

Problems installing and/or launching Android apps

Sometimes you try and launch your Android application from Oxygene for Java and nothing much happens. Sometimes you the application builds successfully and then nothing appears on the device. Sometimes you go to

  • brian-long
3 min read

Accessing Android’s Google Map control in Oxygene for Java

When I was working out how to use the Google Map control on Android devices i found it a little daunting with all the information scattered around the web, often missing out crucial

  • brian-long
1 min read

Android events in Oxygene for Java

When I first started looking at the Android SDK I quickly realised that events were set up differently to the frameworks I had worked with before. Instead of being defined as closures, or

  • brian-long
1 min read

Android Market app built in Oxygene for Java

In Autumn 2011 I was approached by Nail Soup Ltd. about an Android development opportunity. Nail Soup had a client, a charitable organisation called Amber Foundation, who wanted some mobile applications built. Primarily

  • brian-long
9 min read

Oxygene for Java introductory Android article available

Over the holiday period i spent some time knocking up an introductory article that looks at getting Oxygene for Java set up for Android development, looking at an overview of how Android apps

  • brian-long
1 min read

Oxygene for Java takes Delphi programmers to the Java and Android platforms

At the end of November 2011, RemObjects released Oxygene for Java, previously known as Project “Cooper” as per this official blog post and, for that matter, the press release. Anyone familiar with Delphi

  • brian-long
2 min read

Oxygene 5

RemObjects Oxygene product line has now reached version 5 and is now written in itself to ensure continued quality as the product develops further. Oxygene is a Delphi-like modern Object Pascal language, designed

  • brian-long
2 min read

“Project Cooper” launch pencilled in

RemObjects have added the SDN‘s October 2011 Software Developer Conference (SDC) in Zeist, Netherlands to their events page. The events listed on that page are conferences and events that feature sessions and

  • brian-long
1 min read

“Project Cooper” Mandelbrot set calculation

I’ve had a couple of people ask me on separate occasions to show some “Project Cooper” code. I’ve not posted any thus far, as the product is quite early in its

  • brian-long
3 min read

Podcast on “Project Cooper”

I recorded a podcast recently for RemObjects, and was interviewed by their technical evangelist Jim McKeeth. We talked about various things including Java, .NET, Mono and Mono for Android, but the chat was

  • brian-long
1 min read

Fun & games with OpenGL on Android

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  • brian-long
7 min read
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