Macs, Apple Silicon and You Interesting day at Apple Park yesterday, as the first online-only WWDC kicked off with many exciting announcements across all of Apple's platforms. There's a lot to digest, but for this post, which i'll
Importing Go Projects One of the main use cases of the Go language with Elements is to use functionality from one of the countless existing Go libraries in your own project. Of course, it is always
DA SQL Comes to Delphi I'm super thrilled to announce that we just shipped a new Stable Channel release for Data Abstract and Remoting SDK 10. Build .1481 brings a range of enhancements and improvements, but there are
Life in Time of COVID-19 Hi everyone. I wanted to give you a brief update on the state of things here at RemObjects Software as we're getting further into this year of 2020 that is not unfolding as
The "Go" Language comes to Elements: Announcing RemObjects Gold In early 2019, we started on a new project within the Elements compiler, code-named "Gold." About a year later, we're now happy to announce the official availability of RemObjects Gold, our fifth and
Automatic SDK Downloads Last week's Elements build added a small but pretty nifty feature to EBuild: automatic download of new SDKs. As you might know, for the Cocoa and Island platforms, Elements uses a set of
Writing Linux Dæmons with Elements Coming from a Windows-centric ecosystem, the idea of Linux was both scary and perplexing at the same time. But the rewards have been – and continue to be – too great to ignore. Especially for
Unicode and You In Elements, the native String type on all target platforms uses UTF16 encoding. UTF16 is a great middle-ground, because 16-bits are enough to represent most common Unicode code points, including not just Latin
Trailing Closures in Oxygene and C# Last week's build of Elements, .2447, brings a major new language feature that I personally am very excited about to Oxygene, and also as a language extension to our RemObjects C# dialect: trailing
Elements for IoT and Embedded Embedded computing has been around for as long as computers have existed, but prior to the IoT (Internet of Things) revolution, it remained something of a black-art: a field of computing only available
New Intro Videos for Remoting SDK and Data Abstract Hey everyone. Over the past couple of weeks, we've been working on some new "introduction" videos for Remoting SDK and Data Abstract. These videos aim at giving a quick overview for getting started
Remoting SDK and Data Abstract Builds .1457 I'm happy to announce that last week we shipped new stable releases for Data Abstract and Remoting SDK 10, as well as an interim update to Hydra 6.2. Build .1457 marks the
Notarization (Gotta Do It) macOS Catalina is coming soon, and with it the requirement for Notarization for apps shipped outside the App Store. Notarization is an extension to Apples GateKeeper; it was introduced optionally for Mojave last
Debugging Mixed-Mode Android Apps Android app development is split into two, very distinct worlds. On the one side, there's the Android SDK, which is what the bulk of Android apps is being developed in. The SDK is
Working with Paths in Elements RTL Elements RTL, our (optional) cross-platform abstraction library, provides a rich API for working with filenames and and paths. For one, it replicates the System.IO.Path class from .NET, which provides many APIs
Apple's September 2019 Event Image for Apple's 2019 iPhone eventToday Apple held their annual September event. It used to be the iPod event, and eventually became the iPhone event we know now. Today we got a look
EBuild Package Manager, v0.1 In this week's build of Elements, we've shipped a very first tentative part of what, eventually, will become the/an official package manager for EBuild in general, and for Elements in particular. What's
elements Mixing Languages New users coming fresh to Elements are often wondering how the compiler is able to mix different programming languages, or how it ends up that you can use the same language on different
Elements Import Recipes Some time ago, we've introduced Import Projects to Elements. These let you import a set of C header files for Island and Cocoa. An import project produces an .fx that can be used
Data Abstract and Remoting SDK 10 Back in March, we began shipping the first preview builds of Data Abstract and Remoting SDK 10, the next generation of our popular two frameworks for building remote services and for multi-tier data
WebAssembly, a Primer In my previous blog post, I presented an example of universal code and outlined some guidelines on how to best approach writing code that can be deployed on every target without modification. I
Video: Bringing your iOS App to the Mac with Catalyst (née Marzipan) A couple blog posts back I gave you a quick peek at our support for UIKit for Mac (a.k.a. Project Catalyst, or Marzipan) in Elements. It's really easy to get your
Introducing "Await" for Closure Callbacks In today's Elements build, .2417, we're extending await support to methods with closure callbacks – such as the many Cocoa APIs. "Async/Await" is a great pattern, pioneered by C# and adopted
Elements: Platforms Our Elements tool chain allows software development for a wide range of Platforms. Over the past couple of weeks, we have streamlined how we group and talk about these platforms, going away from
UIKit for Mac with Elements Today's weekly build of Elements .2415 includes support for building UIKit for Mac applications with Oxygene, C#, Swift and Java. In case you have been living under a rock the past year or